Creative Industry

Cyberjaya’s new masterplan set to weave, interlock its disparate parts – Part 2
Turning Cyberjaya into an ecosystem is critical, there is strength in proximity Anticipated to generate over US$60.36 bil to GDP, create more than 87,000 jobs
Tan Jee Yee: My fave 5 of 2019
From conversations about Malaysia’s state of the video games development industry to learning about the importance of balancing between progress and humanity, 2019 has been eye-opening and enlightening for a writer returning to the tech space.
MDEC calls on local creative industry to get more Kre8tif
The animation and creative industry gathered at MDEC’s annual conference to be inspired and celebrate the achievement of Malaysian creative industry
New player Kravasia to push Indonesia’s Batik, Tenun craft
Hoping its niche focus will help it be successful, Kravasia.com throws its hat into Indonesia’s e-commerce ring.  
Download Digerati50 2020-2021 PDF

Digerati50 2020-2021

Get and download a digital copy of Digerati50 2020-2021