Mobile game Vainglory raises US$19 mil in additional funding
By Digital News Asia August 11, 2017
Latest round of funding to be used to expand development team and improve game engine
Vainglory to make a big push in SEA market with more activities in store
Mobile games maker Super Evil Megacorp, creators of Vainglory a game for iOS and Android devices, has raised US$19 million (RM81.5 million) in funding from its existing investors which include Index Ventures, Korea Investment Partners, Signia Venture Partners, General Catalyst among several others.
Vainglory is a mobile game of the multiplayer online battle arena (MOBA) genre that is similar to games like Dota 2 and League of Legends.
Super Evil Megacorp will utilise the financing round to expand its team and deliver on its mission to build the best MOBA experience for touchscreen gamers.
“Already the most competitive mobile MOBA on the market, with an active global esports scene and growing community, Vainglory is off to a great start,” Super Evil Megacorp chief executive officer Kristian Segerstrale said.
“Together with our investors we’re doubling down on our missions to build the best core gaming experiences for the touchscreen generation, and to create a home for talented game developers who are passionate about pushing the boundaries of the industry,” he said.
Segerstrale explained that the funding will be utilised to grow the company’s team of game designers, engineers and artists. Super Evil Megacorp will also use the investment to continue developing its proprietary multi-platform E.V.I.L. engine that has allowed Vainglory to deliver stunning graphics and beautiful visuals.
Currently, the studio is heavily focused on developing Vainglory’s upcoming 5v5 game mode, which will add to the strategic depth of the game and offer more to the already thriving Vainglory competitive community.
According to the company, Vainglory has made an impact on the mobile game scene just two years after its launch. It claims the game is already the world’s biggest mobile eSports game with more than 3,000 teams across North America and Europe alone, 1,500 teams in APAC and over 1 billion matches played.
The company has also partnered with the likes of Apple, Samsung, Google, Amazon, ESL and others to deliver competitions and eSports events for fans across the world.
Super Evil Megacorp has recently been making heavy forays into the Southeast Asian (SEA) market having held the SEA Spring Championships in Manila and participated in Singapore’s annual Youth celebrations at the Shine Festival 2017, where they were part of a line-up that featured eSports for the first time in the festival’s 12 year history.
The company said it plans to hold the 2017 Vainglory World Championship in Singapore bringing the game full circle as it was tested in early beta in the island republic back in 2013.